Delve into the Abyss Development Blog - Week 32
This week was a very uninteresting week when it came to work on the project. We started the week off by not really having a meeting since everyone was tired and we all came to an agreement that all the project needs was a few bug fixes and additions based on portfolio night. And I'd consider Portfolio Night into the general week here so, I'd say it was a huge success!
We got to show off a lot of our game to people and got some good critiques from people which I find good. Plus we have someone who'd want to be a repeated playtester for Delve! Other than that though, there wasn't much else.
Otherwise, I haven't done much else this week. I wanted to focus on my AI and the last of my Animation Portfolio projects. Plus the narrative elements are mostly done. Though my team hopes to work more on this project after the semester ends, so this may not be the end of Delve!
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