Delve into the Abyss Development Blog - Week 25

 

   This week I admittedly didn't do anything. At the start of the week nobody could really make it to the meeting. And over the course of the week mostly everyone was out for one reason or another. And I still hadn't gotten feedback on my lore ideas so I couldn't move forward in that area.

   I do have ideas for how I want to move forward with the story though. If we can find a way to add in interactable props I could have the player press something near a prop to read it's lore. Like interactable tablets or holo-journals and things. Just so we don't have to make voice logs for everything.

   The other major thing I want to solidify later is the 'main characters' of the miners side of things. I did come up with a good chunk of them, but I want to round the group out some more. Though I am worried that we're now rather late in development so we might not have enough time to do everything we want to.

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