Delve into the Abyss Development Blog - Week 28
   This week was a continuation of writing out the narrative elements of Delve. With the audio logs completed to handle the miners' side of the story, we now needed to do the cultist's side. This would be told through tablets you would find throughout the latter half of the game. These tablets won't be voice acted though, so I had to make them a bit shorter as to not give players walls of text to read.
The main mindset I had is, whereas the voice logs strung together a mystery and narrative, the tablets expand the worldbuilding and give context behind certain things. This means that they both compliment each other in a way. I wanted the tablets to explore the cultist's society, alongside the various array of thought processes some of these cultists may have.
Currently I set up the scripts for the tablets within the Temple. This just leaves the tablets in the Maze to write out, but there won't be too many of those so I might set them up alongside my next major task next week. I'm quite proud of the story I have developed, and I do hope that the others like it too.
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