Delve into the Abyss Development Blog - Week 8
This week I primarily focused on improving the upgrade system. Since we're a little over a month in the project I thought it'd be fit to have our upgrade system be tweaked a little to no longer be as simplistic as this used to be. This meant that we had to add in a system for upgrades to increase incrementally, alongside a system for altars to take in different upgrades.
After we met on Wednesday I went right to work the next day doing these changes. I decided to use the upgrade level system we had in the code prior to allow our upgrades to go up in increments of 1 more easily. I also made it so each altar uses a different material depending on which altar it is. I do want to add in a system where materials needed change depending on the level the player is at for that upgrade but for now we're keeping it simple.
Alongside these things I also added in some new PNGs for certain upgrades. Previously the weapon and shield altars used repeat PNGs, but I decided to scour the internet for some new images to represent the upgrades in those altars. While being a smaller portion of the task, I am kind of happy with what PNGs I managed to find. Especially for the weapon altar.
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